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I’ll do this in the order or the features that interest me most first. This week, Artec released version 12 and while I currently don’t have a compatible scanner laying around to test it with - reviews or the Space Spider (and hopefully Leo) can be expected later this year - I want to take you through the updates and compare them to my review of version 11.
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In my opninion 3D scanning relies 50% on hardware and 50% on software and the Version 11 I tested back then just got the Autopilot feature which was a killer one.
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That was partially because the hardware, but also largely because of the excellent Artec Studio software. When I reviewed the Artec Eva recently, my conclusion was pretty simple: that device is currently the best general-purpose handheld 3D scanner money can buy - if you have enough of it.
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This method enables you to visually assess the quality of the polygonal model (see Mesh Simplification for details). The View menu allows you to choose one of the following 3D rendering options for scanned frames (see Figure 53.): Render solid the most common way to render with a solid fill on all faces using your selected shading method Render wireframe display polygonal-mesh edges without applying a solid fill to the faces Render points display polygonal-mesh vertices Render wireframe over solid apply a solid fill to the faces and use a different color to display edges.
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